Schedule

08:30

Breakfast & Networking

09:10

PAINTING THE FUTURE: REMIX

Over the next two days, Remix London will take you on a journey to explore trends shaping the cultural and creative sectors. They range from new technologies, to new business models and income opportunities, to new expectations around user experiences, to new ways of working. This introductory session from Remix founders Simon and Peter offers an overview of the innovators inside and outside the sector ahead of the curve and worth watching.
09:35
Keynote

KEYNOTE: OPEN CULTURE

The challenge of budget constraints and extreme competiton for audience attention mean that partnerships and aggregation across organisations are more essential than ever. Yet not all partnerships are born equal: some are mutually beneficial, others a severe drain on resource and focus.

As partnership working within and beyond the arts sector becomes more strategically critical, we explore how to identify, resource and leverage partnerships with and between organisations so that 1+1 equals more.
10:05
Keynote

KEYNOTE: SOCIAL ENTERPRISE

The growth of social entrepreneurship has fuelled the development of new business models that are able to better balance income with social and artistic benefits. Social enterprise has also revolutionised the relationship with users, placing loyalty, trust and purpose at the centre of branding and communications. Creative organisations are uniquely placed to deploy the latest thinking from social entrepreneurs to match financial sustainability with clear purpose.

This keynote explores the latest developments in social entrepreneurship, from communications to business models, considering how best to blend purpose with profit.
10:35

DCMS: CULTURE AND THE DIGITAL ECONOMY

  • Ed Vaizey MP, Minister of State for Culture and the Digital Economy
10:45

Break

11:15
Panel

PANEL: MAKING MONEY FROM CONTENT

All creative organisations have a vast source of content at their disposal, including artistic performances, collections, staff expertise and contextual insights. Many different digital business models have now emerged for content producers, including subscriptions, metered paywalls, freemium, microtransactions, native and banner advertising, derivative products and more.

This panel explores whether it really possible to turn digital content assets into a sustainable new source of revenue. It asks which models have worked so far, and what future models are beginning to emerge.

MASTERCLASS: MANAGING A MAJOR TECH PROJECT

12:00
Lightning

LIGHTNING: PIONEER STORIES

A chance to hear a series of lively tales from pioneers and leaders that are disrupting a variety of different industries. This is an opportunity to hear about ideas and trends that might just revolutionise your industry.
12:30
Keynote

KEYNOTE: MILLENNIALS

Kerry Taylor, Viacom International Media Networks’ (VIMN) Sr. Vice President of Youth and Music and CMO of VIMN UK provides insight into the wants and demands of Millennial audiences, the industries they think are ready for disruption, and how MTV is engaging both fans and brands with its strategy for harnessing the power of its 304 million social followers to create and distribute real-time video and editorial content across on-air, online, mobile and social.
13:00

Lunch

14:00
Lightning

BRIEFINGS: INDUSTRY TRENDS

These quickfire presentations aim to provide you with the latest trends across three areas for income generation: Retail, Catering and commercial use of Space.

HUDDLE: Using data to predict behaviour

  • The Weather Channel
Big Data. Such a buzz term within marketing, but not many brands or agencies consider one of the biggest data sets of them all: weather data.

The Weather Channel is focussed on generating insight that assists brands looking to unlock the crucial moments that matter on mobile throughout the customer journey - using weather. We work with agencies and brands, using weather data to call out consumer buying and activity behaviours, and linking these behaviours with context and location to highlight key digital weather-based marketing opportunities for advertisers.
14:45
Panel

PANEL: BIG DATA VERSUS THE INSTITUTION

The tools, techniques and technologies of big data analysis are beginning to find a place in cultural organisations. But what happens when you bring data-driven thinking into places built over centuries on the brilliance of individual curators, editors and creators?

Curated in partnership with the British Museum, this Panel will share stories from the frontline of this coming together of historic institutions with data's cutting edge, and the new opportunities it brings.

HUDDLE: Digital empathy: what it means to be human in the digital age

As humans, we perceive the space around us based on our senses. Yet so many of our senses are now controlled by digital. 

Inspired by witchcraft, the Pretender Project allows one to control another person's body. Pretender is the first wearable motion output device funded by UK government and developed by award-winning Innovative Production Studio Unit9. This Huddle questions the concept of being human in the digital age. As humans, we perceive the space around us based on our senses. Yet so many of our senses are now controlled by digital. 
15:30

Break

16:00
Panel

PANEL: SO MANY STORIES, BUT HOW TO TELL THEM?

In creative and cultural environments, storytelling has been critical for effective communications for a long time. Most objects and performances contain a wealth of stories waiting to be told.

This panel aims to explore new forms of storytelling enabled by technology. Which formats are best suited to different technical platforms, from photo essays to long-form? What are the latest examples of web-native storytelling and documentaries, utilising the multimedia nature of the internet? How do you craft a compelling narrative, selecting the elements that people are going to be interested in?

HUDDLE: The Reality of Perception

To unlock real change in customers - in a company, in yourself - you need to look from the outside in. This means truly understanding different views of the world – and a different view of yourself.

In this interactive Huddle, Huddlers will participate in a series of individual and group exercises to challenge their assumptions about how they see the world and themselves.
16:30
Panel

PANEL: ALWAYS ON - HOW TO DISCOVER, ENGAGE AND CONVERSE WITH THE RIGHT AUDIENCES AT THE RIGHT TIME

User interactions with creative organisations are becoming increasingly complex. They incorporate digital and physical touchpoints, pre-, during- and post-visit engagement, cultural and commercial objectives, and many other considerations. The best strategy is often to plan a cohesive approach across all channels and touchpoints, allowing users to engage with your content and services when, how and where they prefer.

This panel considers what this means in reality, exploring new ways of understanding and redesigning the user journey, through a mix of theory and best practice case studies.
17:00

Close, followed by The Coffeehouse Experiment at Sonos Studio, Shoreditch

Head over to Sonos Studio, 21 Club Row, Shoreditch, London E2 7EY

Back by popular demand following the success of 2014. Dr Matthew Green, author of 'London: A Travel Guide Through Time', presents a modern re-imagining of the London Coffeehouse, with conversations featuring specialists curated by The Space.

In the mid-17th century, the London coffeehouse was an electric hot-bed of clandestine, no-holds-barred, radical thinking that permeated the cultural, scientific and political landscapes. So, inspired by the etiquette, conventions and dynamic sociability of the original coffeehouses, The Coffeehouse Experiment offers a vivacious space for strangers to come together, be inspired and exchange ideas on a kaleidoscopic array of topics.
08:30

Breakfast & Networking

09:00

Welcome

09:05
Panel

PANEL: NEXT GEN TECH - BEYOND THE SCREEN

A new era of technologies are changing the way we physically interact with the world around us, blurring the line between the physical and the digital. These post-web technologies such as iBeacons, Augmented Reality and Virtual Reality open up new possibilities for more tailored and personalised experiences and content, in turn enhancing interaction, understanding and engagement. So what are the implications and opportunities for the cultural and creative industries and the communities they serve?
09:45
Panel

PANEL: CREATIVE COMMUNITIES

An exciting mix of creative professionals, technologists and entrepreneurs are driving the development of the world’s leading cultural capitals. The creative and cultural industries are one of the growth drivers of the economy and this trend is repeated across the globe. The dynamism, scale and diversity of leading world cities make them hubs for cultural activity but is the growth of a creative city largely organic or can we engineer it through tools such as policy and investment? How do we balance top-down with community empowerment?

This panel explores the ingredients that make the leading cultural cities tick and looks at what can be done to foster and encourage further growth in terms of developing appropriate environments, networks and infrastructure. It also examines how the Cultural Sector can better interface with other creative clusters within cities in the UK such as the growing tech scene and other opportunities such as urban development projects. How do we think about holistic place-making when thinking about the infrastructure of cities?
10:15
Panel

PANEL: NEW WAYS TO BELONG - THE FUTURE OF MEMBERSHIP

Membership drives loyalty and a shared sense of belonging to the mission of an organisation or brand. This panel explores the new approaches emerging in this space, considering patron schemes, added value services for members, co-creation with members and more, and considers the ingredients of an engaging and inspiring membership offer.

MASTERCLASS: HOW BOTH THE CORPORATE AND THE CULTURAL SECTORS CAN BENEFIT FROM ACCESSIBILITY

Innovative artistic directors will show how you can use so-called disabilities as a source of inspiration to improve your business operations, your cultural product or your overall performance.
11:00

Break

11:15
Panel

PANEL: MULTI-CHANNEL IP

In developing characters, performances, knowhow, exhibitions, formats, narrations, works of art and many more, organisations create intellectual property assets that can be used across a wide range of channels: from products to podcasts, branded experiences to educational tools.

This panel considers how organisations can extend the intellectual property assets they possess across a wide range of channels, considering organisations that have mastered the art of brand extensions, and exploring the business and operational models underpinning such opportunities.

HUDDLE: Nature's Human Nature

In an ever-changing and ever more urbanised world, where technology permeates almost every aspect of our lives, one of the things that helps us retain our humanity is our curiosity about the natural world - and our place in it. Paradoxically, as filmmakers it is some of this same technology that helps us reconnect with nature and reminds us that human beings are animals too. 

In this Huddle, Mike Gunton will showcase the latest in the BBC Natural History Unit's innovative approaches to reveal a unique perspective on the wonders of nature.
12:00

HUDDLE: How gossip has taught us about being human

The human brain is wired for gossip. Gossip is probably the greatest digital currency. We will explore how it's done in an interactive Huddle using some stories and tip offs from Popbitch's 15 years of gossip. How do you do good gossip? What subjects work and what makes us feel too guilty? Why do we choose to pass on information? This Huddle will help find the answers.

As a group we'll develop stories using our archives to work out the parameters of gossip - why some things work and some don't, and why some stories spread like wildfire. From this we'll try to answer whether there is a gossip formula or is everything dependent on people, society and culture? Can computers and algorhithms match up with the interests of real humans?
12:30
Panel

PANEL: PLAY-BASED LEARNING

The process of play helps us to develop an understanding of abstract or difficult ideas in a more intuitive way, making the information easier to grasp and digest. So it is no surprise that gaming and gamification have become increasingly relevant in the role of education, not just in the classroom but also in cultural institutions. By engaging visitors through forms of play, you enable a process of discovery and creativity that motivates them to want to know and learn more.

This panel considers the key components to effective play and how organisations can use it to draw in new audiences.

MASTERCLASS: INSPIRING LEADERSHIP

Presented by The School of Life.

‘Leadership’ seems these days to be the answer to everything in the world of work, almost regardless of the question. But as organisations become flatter and more porous, the idea of a single ‘leader’ is starting to come under pressure. So what does leadership look like in a dispersed world? RRS takes us through the latest thinking.
13:00

Lunch

14:00
Keynote

KEYNOTE: DATA + DESIGN + TECHNOLOGY - THE REAL-TIME CREATIVE DEPARTMENT

Insights in how to manage a creative team. Bloomberg has built a next generation, unconventional marketing capability, increasingly using creative and design to drive how data shows up and the stories they tell with it. Bloomberg moves strategically with audience in mind, and tactically with events as catalyst. This keynote shows how they've done it, whilst exploring transferable lessons for your organisation.

HUDDLE: Being Quite Interesting

I'm a QI 'elf' - I research and write the popular BBC show. But before that I was a cop; specifically I was part of an experimental Scotland Yard team that used creative thinking and behavioural economics to tackle very real problems of crime and disorder. You'll hear how lollipops stopped antisocial behaviour and how dog shows reduced homicides, why a wizard makes a good employee and why cops played hide and seek in the 1980s.

I'll be outlining some of the fascinating projects I've been involved with and comparing solutions suggested by the audience to the solutions we found that worked. It's going to be fun.
14:30
Lightning

LIGHTNING: PIONEER STORIES

A chance to hear a series of lively tales from pioneers and leaders that are disrupting a variety of different industries. This is an opportunity to hear about ideas and trends that might just revolutionise your industry.
15:00
Panel

PANEL: THE ART AND SCIENCE OF FUN - CREATING MEMORABLE EXPERIENCES

Real-life immersive experiences remain important for brands and organisations as people desire offline engagement and a break from their screens. The shift is being made to looking at the audience as people rather than consumers and the tactile, tangible element of these experiences allows the audience to remember the content long after the interaction takes place.
In this panel we will explore the trends relating to live experiences and how new experiences can not only grow your audience but also help make the audience your marketers.

MASTERCLASS: MUSEUM FC

Find out how football clubs encourage local businesses to invest and explore some deeper questions about what museums are for. Is there value in museums cultivating the kind of club mentality that exists around football clubs or would this conflict with their educational mission? What are the limits of what museums would do in the name of encouraging local support?
15:45

Break

16:15
Keynote

KEYNOTE: TOWARDS TOMORROW'S ORGANISATION

Diane has already raised significant funds for the transformation of Imperial War Museums and is tasked with creating a sustainable future for IWM’s five branches and 600 staff. In this keynote Diane will be exploring some of the insights and challenges she has encountered in the journey so far.
16:45
Keynote

KEYNOTE: LET'S GET STARTED

Ending the Summit on a high, with an inspirational talk from the former Ernst & Young Entrepreneur of the Year Award winner, Simon speaks openly, avoiding business cliché, and will help inspire you to pursue your own endeavours, from small projects to the largest of visions.
17:30

CLOSING REMARKS

17:45

Closing Drinks Reception - Google Library