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        • I. Introduction – The Immersive Revolution (2022)
        • II. What is driving the growth of immersive experiences?
        • III. How is technology enabling new possibilities for immersive experiences?
        • IV. Empty space for immersive experiences
        • V. Clusters of Immersive Experiences: London
        • VI. How are immersive experiences reshaping the arts and cultural sector?
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Helene Steiner

Microsoft Research

Helene Steiner is a UK based designer and researcher with a focus on new interactions in and with our (natural) environment. Her research follows a biological approach and looks at opportunities to not only bridge the physical and digital world but also the natural and artificial. Her background is in Product Design with a MDes from the Bauhaus University in Weimar. During her time in Vienna she studied under FROG founder Prof. Hartmut Esslinger to explore the opportunities of extending our bodies with technology and prosthetics, what leaded to her MA and MSc in Innovation Design Engineering at the Royal College of Art and Imperial College in London. Before her PostDoc position at Microsoft Research, she collaborated with the Tangible Media Group at MIT Media and is a visiting lecturer at the Royal College of Art.

REMIX Summits appearances:

  • REMIX London 2017
  • Combining the Natural & the Digital

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