As one of the UK's oldest and fastest growing digital sectors, video games are overwhelmingly popular with Millennial audiences but reaching over 60% of British adults. Rick reveals how the new British Games Institute is addressing endemic challenges in access to finance and skills, in cultural recognition and workforce diversity, and will share innovative approaches towards running the new National Videogame Museum in Sheffield as well as developing new formats in collaboration with other organisations.
This talk is included in the REMIX Premium Archive. Access all global REMIX Summits from 2018-2020 for £72 (12 months access)
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